Your reward for finding these is a 4x repair speed from mounting four of the repair lasers. There are also about a dozen repair lasers hidden throughout the universe for them to use, but you can't buy or sell them anywhere. There are four un-purchasable repair ships hidden away in the universe waiting for you to find them. This will let you explore all of SWLU's content in-game and try out all the ships without having to obtain them in an actual game. There is a gamestart that puts you in a secluded sector with access to all guns, missiles, shields, and star wars ships in the game along with target practice, 2 billion credits, and a god-mode ship that can use any weapon. There are 21 gamestarts in total, allowing you to play how you want. Play peaceful, start with a massive fleet, start at war with a faction, start with factories already set up, start with a billion credits, start with only a basic ship. Gamestarts for each faction are available featuring a wide variety of scenarios across all difficulties. Please message me if you feel the need for balancing updates! All ships are balanced around their LU counterparts so they fit in naturally with LU's adjusted combat balance. You can literally start a business manufacturing and selling Admiral Ackbar Cereal or Fried Porgs, to name a few of the more ridiculous ones. Star wars themed trade goods for most wares in the game economy. Some ships like the Delta-7 Jedi starfighter have many color variants available. Some ships like the YT-2400 have multiple faction variants that feature different engine color/sound and different laser compatibility. Each star wars faction is assigned to a specific X3 faction, and their NPCs will use star wars ships except for a few exceptions where they still use vanilla ships. Full overhaul of effects, sounds, and ship compatibility for all lasers in the game to make them resemble star wars laser effects for their respective factions. ~300 ships and variants from across the Star Wars universe and timelines, including the Old Republic Era, Clone Wars Era, Galactic Civil War Era, and Legends ABY Era. Leytra - Texture and light map work Star Wars LU 1.2.9 Core Features: Tormox - 3D model work and asset acquisition With LU, you can finally have the massive X3AP star wars space battles you have always dreamed of!Īll credit for the original ship models goes to MikSka, Jeroenimo, Warb Null, and Dinoff.Īlso thanks to Litcube for making LU and his extremely useful Excel editors. 250+ total Star Wars ships (counting variants) are added in addition to all ~400 vanilla/LU ships, and can be bought in special sectors. All ships have had their thruster effects, camera positions, and gun placements fixed or tweaked in addition to the many gameplay changes that come with LU. Ensure thats the sector you are in.SWLU is a mod for X3AP Litcube's Universe 1.7.2 built from the ground-up using ship assets from Mikhail Skatchkav's Star Wars Reborn Mod for X3AP originally, and has expanded to include a bunch of assets from other sources. Unfortunately, I cant help with the storyline mission, its been much too long since I've played the game. All 3 are stand-alone games, however there is an overarching plot which progresses from Reunion to Terran Conflict to Albion Prelude.Īpart from the storyline missions, its really up to you to decide how you want to play: Whether you want to be a mercenary and accept kill contracts or a trader and supply stations with goods across the universe or an industrialist who builds stations to supply the local markets or a pirate who plunders for a living or a mixture of them all.įrom memory, the game does change between Reunion and Terran Conflict/Albion Prelude in that in Reunion you need to visit stations and look at the BBS for missions, whereas in Terran Conflict onwards you can talk to stations remotely (Although I might be confusing Reunion with X2:The Threat- Cant remember)
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